Game

I am currently writing a DragonWarrior style RPG in DJGPP using the Allegro library. This is a little project I started about a month ago and I believe I've progressed far for the little time I've been working on it. I haven't written a storyline yet, and for those of you that argue that projects never get finished if you don't plan everything out first, I'll explain my apparent lack of sense. The only reason I am writing this game is to get a project COMPLETE, and that is the ONLY reason. I'll try to implement a decent storyline if I can, but right now my main concern is to write a game that works, so that I can boast that I've actually finished a game. Who knows, maybe I'll make a sequel to this game and put more effort into the storyline.

Right now I have the basic OverheadMapTileScrolling Engine written, and you can move the little guy around with the arrowkeys. I have a working algorithm for random fights, and although I don't have the battle engine implemented yet, you can still get into a fight. The MIDI music is working, but not 100%. For some reason, Allegro doesn't want to make my MIDIs have as good quality as when I made them. If anybody knows why, feel free to tell me as I know nothing about SoundBlaster/MIDI.

Here's one screenshot :

Download the current version: Version v0.002