near future plans:
  make a struct(or class) for monsters
  give character stats and implement level passing system
  neat looking spells
  draw more monsters
  animate character and have diffrent views of him
  find a more efficient way to store map(my  small 42x39 tile map is 1638 bytes)
  figure out a way to make my songs sound better
  write new songs
  stop using .pcx files
  make more tiles


plans for later:
  put towns and castles
      make townspeople/stores
         make dialogue and write story line
  optimize everything
  throw in event switches for tiles




